Tuesday, August 5, 2008

Halo 3 still sucks

I enjoy posts on Xbox Live marketplace offering free maps for Halo 3, months after I didn't buy the maps when they first arrived on the scene. I love pressing the right directional and skipping right over it, knowing that maps will STILL not make a damn difference; the game still sucks.

Halo 3 is on top of the list on Xbox Live, yet, just remember naive users, we're in a downspike. The numbers are spread so thin because the lack of novelty. There's no big clear winner, just the game with a few more players at that time. Call of Duty STILL lasted longer than Halo 3 ever did. And it was something new for people to talk about. Halo was just the same mundane bullshit than drones and drones of moronic, uninteresting, and uninnovative players sit there and play with their homoerotic friends on a nightly basis.

Most of my gaming activity has been towards GTA4 ever since it's release, trying to get all the accomplishments and laughing quite a bit more than I usually do when playing video games. But when a particular new game comes out, the numbers will swing again and Halo will get pushed back down, just like you pushed down your younger brother's face when he annoyed the piss out of you. When Halo does have high numbers, it's kind of like AOL Instant Messenger. You knew it wasn't the best messenger out there, but you have to get it because everyone you know uses it. Same with Verizon cell phones. And Halo 4 will come out and the same drones will wait in line for a shitty game, but they will never admit it, because social psychology says people have to defend their investments by default, so they don't look foolish.

As a sidenote, I am relieved of seeing the practice of "teabagging", a video gaming act that involves a player virtually dropping their "nuts" on another player's face. For some reason, nobody has realized how homosexual it really is. Look up latent homosexuality online and maybe you'll have your answer. I'm not saying it's bad to be homosexual, but it is bad to be lying to yourself about your true lifestyle. A fraternity member teabagging a new recruit for the fraternity is a GAY ACT. Not just guys having fun. Again, look up latent homosexuality.

Sunday, December 9, 2007

Why I haven't played Halo in over a week

I've been tainted. Didn't even realize how easy it was.

All I'm looking for was a good FPS for the system I've invested so much into. Many have thought that I think the Halo series is the best because of the quality. What quality? I have yet to see something that makes me go "awesome!" with any part of that series, even with the newest one that would barely capitalize on the 360's HD graphic capabilities.

"Well, why do you play so much?!"

Simple. I've said this on numerous occasions. I played Halo for so long because it's what everyone else was playing. If I wanted to play others online, that's where you'd find them. So I was stuck if I wanted numbers with a game of mediocre quality. I was tempted to jump ship with Gears of War. My friends and family tempted me, but I just didn't hear of a backing that would provide me with numbers online to not sit there searching for a game. Bioshock gave me a headache after 10 minutes when you can't see shit in the game. Now Call of Duty 4. Well that just has everything that Halo should have done years ago.

It's so rewarding to play Call of Duty 4. Matchmaking is quick to find games, reinforcing with a new point system. It also capitalizes on a gameplay and weapons package similar to Counterstrike PC, which was the Beatles to alternative rock when it comes to online gaming. It's exciting. Yes, there are some negatives that Halo might have already checked on, for example, the ability to mute the morons that can't shut their mouths in the game. But christ, I was bored of Halo 3 maps one week into the game. I have yet to be bored of any CoD4 map, with my preference in maps shifting each week. It's just incredible. I still haven't earned all my weapons yet, and apparently, I've heard that when you reach ranked level 50, the game certainly does not end at all. It also ranks you with everyone else based on your points earned, as well as accuracy and ratios. Apparently Valve was paying attention when Bungie wasn't. Bungie knew about stat sites such as Query Spree, which basically told everyone that HEY BUNGIE, WE LIKE STATS AND RANKING. So Bungie responded with, ok well, here's a tiny bit of it but it still sucks.

The best thing lately is this new map pack release for Bungie. It's less than 3 months post-release and Bungie is already charging for maps that SHOULD have been included in the original game. If you read the posts from Bungtard developers saying "we've got the greatest maps coming out ever!" Riiiiiiight. You've got a map based on your worthless Forge system that you think is so great. Hey great, a big open map so we can put 4 boxes, 2 more guns, and 2 more vehicles on. Great! Forge is stupid. How about walls, unlimited add-ins, and the ability to change the design of your shitty maps? That might make it worthwhile. CoD4 maps are packed with detail, impediments, and corners. I still have a hard time finding people, knowing where I am, and seeing people 20 feet in front of me. AND I LOVE IT. I didn't even realize until right now that unlike Halo, there are no vehicles in multiplayer. I don't really think I care.

PAY ATTENTION BUNGIE. AGAIN you don't fucking realize that you're opinion is not the only thing out there. Stop thinking for yourself and just do what the public tells you. Just design your shitty games like other games and you'll probably see an improvement. Maybe then you won't just have 50000 drones playing on your servers like usual.

Friday, October 12, 2007

Halo carte blanche series 1: campaign

Why campaign sucks...

I have to admit, the Halo 3 commercial with Chopin playing in the background is very original and exciting. But, by the end of the ad, I am so bitter and disappointed.

Halo 3 claims to be World War 3, with the first war aliens vs. humans. I like the idea of being apart of WW3, it's a great premise. But how would you know playing the game?

The campaign is boring and just plain sucks. You go back and forth many times during it, going nowhere fast and it doesn't stick to the story. There's no worthy missions and it seems like side projects on each level. Go here. Go here. Get this. Get this. Make it part of an entire war, not just missions that seem like you're making it up on the fly.

If you play any Vietnam games, or even WW2 games, you know what you're doing and you know how it's apart of a war. Maybe that's because the war has already happened, but if you're going to great a whole war, title it WW3, have a plan and explain it to everyone ahead of time. We all know that the humans have to win in the end. Otherwise you wouldn't have a game.

Tuesday, September 25, 2007

How about a line for few hours for a scratched disk?

That's right. Gather in line for a few hours only to be let down by a terrible product straight from Bungie Studios and Microsoft. The limited edition Halo 3 disks have scratches in them. Although I did not purchase one myself (why would I want to get the DVD for behind-the-scenes at a shit company), I do feel bad for my close friends and family that fell for the hype of more expensive packages and now can't have what they bought.

Wow! is all I can say. Bungie, thanks for fucking EVERYTHING up!

Tuesday, May 1, 2007

recently banned from halo2sucks.com

Yes, banned from another forum that fails to realize controversy. Doesn't anyone know that when you terminate controversy from your forums, good luck keeping an ACTIVE following.

I basically just warned the halo2sucks forum members to be careful when they (since where else are they going to meet girls) hit on female players because they pretty much all look like this:



















Moderators are increasingly becoming funny to me. I'll explain that in one simple comment expressed in the Wiki Wikipedia Discussion...

There are generally two types of moderators on the internet. There are "active" moderators and "passive" ones. Passive ones tend to be very knowledgable, very calm, relaxed, secure people. They get along find in their social world, have had a good time in high school and college, and are generally not power hungry. Active ones tend to be very vengeful, bitter from being left out in social situations, beat up in high school, or not talked to by girls. They strike down ANYONE that uses any profane language or BANS everyone that criticizes something that they say. Quick to erase, edit, and claim their flag on everything. Power hungry to make up for the fact they were left out and can't get laid. I have seen nothing but "active" mods on Wiki. And they will ultimately pay for it. —The preceding unsigned comment was added by 69.204.101.181 (talk) 17:22, 14 April 2007 (UTC).

Saturday, April 7, 2007

Bungie hiring

Bungie is hiring for new developments! Programmers wanted!

Must have IQ tested below 80 points, love the Brute shot, be able to spend 30 days designing one map and never think about it again, and be okay with limiting the amount of multiplayer options a player can have while playing their game

Contact Bungie for more details...

Saturday, March 17, 2007

In Debt

Search the Bungie.net forums for the term "new maps" and you'll come up with many entries in which a user either suggests that Bungie come out with new maps or wants to discuss the parameters of any pending maps.

What's funny is the predominantly immature 15-year-old opinion (noted, since their parents have no idea what they are playing and webbing for, associating with common research showing that parental monitoring leads to better child development) is that Bungie is developing Halo 3 and doesn't have to spend the time making any additional maps and the thread starter is an "idiot" for even stating so.

Oh? With Bungie's recent confession that they fucked up, in addition to the fact that they fail to realize 95% of what is wrong with their game, they don't need to develop anything else for Halo 2? Oh, contraire. They'd better.

I can understand giving up on some of the game design. That can't be changed. But what you really need to be doing, is looking for what is wrong with the game, beyond what you know already. Take a poll, call people who are registered. Listen to what they say. And use that for Halo 3 design. You don't know everything that is fucked up about your game and ignoring public opinion is going to get you in deeper trouble in the future.

AND come out with maps, to keep people interested in your series. You're slow as shit coming out with new Halo games, so you'd better keep people interested. Whatever your current rumored release date is, let's automatically add on about 15 months more. That sounds a little more realistic for your dumbass programmers.